Thwacker Cricket

When I was in high school, my friends and I made up a game called Thwacker Cricket. It was a bit like French Cricket, but faster and more agile. I’ve always fantasised about Thwacker Cricket becoming a major sport. I don’t care who does it. That’s why I’ve published the rules on my website, hoping that someone will see it and make my fantasy a reality.

The object of the game

The game is played on an open field or surface, the larger the better. A single player, known as the Thwackerer, stands inside the Thwacking Circle. This circle is one metre in diameter and is located in the middle of the field. The remaining players, known as Thwackees (number optional), surround the Thwackerer at various distances of their own choosing.

The Thwackees try to hit the Thwackerer on the body between the kneck and knees, including the arms (but not the hands) with a tennis ball. All throws must be underarm.

The Thwackerer defends him or herself with the aid of a Thwacker. This is a smooth piece of wood, approximately 50cm in length and 5cm in diameter. (It can be round or square in shape.) The Thwackerer must keep one foot grounded within the Thwacking Circle at all times.

Thwackees must throw the ball from wherever the ball comes to rest or wherever a Thwackee stops the ball. Whoever has the ball when this happens throws the ball. Thwackees do not have to throw the ball directly towards the Thwackerer; Thwackees are allowed to pass the ball to one another before attempting to dismiss the Thwackerer by throwing the ball towards the Thwacking Circle.

Methods of Dismissal

The Thwackerer is considered “out” if:

  • he or she is hit by the tennis ball on the body between the kneck and knees, including the arms (but not the hand or hands that are controlling the Thwacker).
  • he or she fails to keep one foot grounded within the Thwacking Circle.
  • a Thwackee catches the ball on the full after it has been hit by the Thwackerer.

When a Thwackerer is considered out, they are replaced by either:

  • the Thwackee who threw the ball that hit the Thwackerer on the body.
  • the Thwackee who threw the ball that caused the Thwackerer to step outside the Thwacking Circle.
  • the Thwackee who caught the ball on the full after it had been hit by the Thwackerer.

If a combination of events occurs, the event that occurs first is considered to be the “method of dismissal”.

For example, if a Thwackerer hits a ball and steps out of the Thwacking Circle before it is caught on the full by a Thwackee, the Thwackerer is considered out by stepping outside the circle. The Thwackee who threw the ball is the new Thwackerer.

Scoring Options

The game can be played without the need for scoring, but for those of a competitive nature, here are some possible scoring options.

  • If the playing field is of sufficient size, a Thwackerer may be able to score points for hitting the ball certain distances from the Thwacking Circle. E.g., 2 points for hitting the ball past 10 metres, 4 points past 20 metres and 6 points past 50 metres. The player who accumulates the most points during their times as Thwackerer during the game is considered the winner.
  • The amount of time each player occupies the Thwacking Circle (i.e., their time as the Thwackerer) could be totalled. The player who spends the most time as Thwackerer during the game is considered the winner.
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